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Demetrios - The BIG cynical adventure
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Demetrios is a full-length adventure game packed with cynical humor. 8 to 12 hours of fun!

Available May 31th, 2016 on PC (Windows/Mac/Linux)
Project progress
Tests & ImprovementsProgress : 90 % 90 %
StorylineProgress : 100 % 100 %
ProgrammingProgress : 100 % 100 %
GraphicsProgress : 95 % 95 %
SoundtrackProgress : 95 % 95 %
TextProgress : 100 % 100 %
French translationProgress : 100 % 100 %
Italian translationProgress : 100 % 100 %
German translationProgress : 100 % 100 %
Spanish translationProgress : 100 % 100 %
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Pre-order Demetrios

Finally, Demetrios has cover art! 

Demetrios - The BIG cynical adventure cover art

I wanted something pretty that would convey the tone of the game. What do you think?

So, the release of the game is getting closer.

I'm planning to release Demetrios at the end of May! I'll give a precise release date soon :)

For more information on the recent game development, check out this Kickstarter update!

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Hey, everyone!

The development of Demetrios is in the last stages, so I expect to release the game in a few months. :)

Lake Kubilius, one of the few early testers of the game has finished Demetrios! He really enjoyed the game and wrote a quick review of it!

Having recently finished an alpha build of the game, I can say with confidence that this is something new and wonderful!

Fans of point and click adventures will be delighted to see some fresh blood in the genre, with fantastically risky writing and art choices coming together for fun effect.

The game is driven by a ridiculous sense of humor that defies classification. [...]

The real treat is wandering around as these ridiculous characters, doing ridiculous things.  

This game was a good time.

The part about it being "something new" really pleases me, because that was my intention - offering the adventure gamers something different, a game like no other that you'll definitely want to try :)

I've posted an update on Kickstarter with more information on what has been done and what's left, check it here!

Among many other things, I've added cutscenes, achievements, cookies and extras :)

Demetrios steam achievements


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Hello everyone! :)

Can you believe it's been (almost) a month since the Kickstarter ended? I'm so focused on the game that time flies so quickly!

In addition to the already announced Spanish and German translations, I can now announce that Demetrios will also be translated into Italian! Two young professional translators (RuM have accepted to do it within my budget, and they're progressing pretty fast! They've translated some famous adventure games, so they'll probably do a great job!

Darn! That doesn't fit in the menu!

Darn! That doesn't fit in the menu!

The German translation is also being taken care of by a professional translator, Marcel Weyers, who has also translated popular visual novels and adventure games. And there's more good news! He's already translated all the text for the demo! It stills requires proofreading, but I may be able to make the demo playable in German soon! (Although I'll probably wait to have all languages translated before releasing a new demo.)

On the development side, I've finished the first half of Chapter 5 and I'm making progress on the second half. I'm getting closer to the end of the game, so I'm afraid I can't show much without spoilers. But here's one screen without the lighting and with some important elements missing!

Yes, I agree, that doesn't look very interesting like this... Just wait till you see "the missing elements" :p

Yes, I agree, that doesn't look very interesting like this... Just wait till you see "the missing elements" :p

Finally, I've ordered the [...]

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If you planned to help the game, do it now! :)

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My Point & Click adventure video game "Demetrios - The BIG cynical adventure" just launched on Kickstarter and Steam Greenlight!

It needs your help!

Vote for Demetrios!

Support it on Kickstarter

Vote for the game on Steam Greenlight :

With your help, I can make this game bigger and better! :)

You can also watch the trailer here :

Demetrios trailer

What is Kickstarter?

Kickstarter is a website for people with ideas or projects to raise funds to make them happen.

What is Steam Greenlight?

Steam is the main online gaming store / service on PC, on which games can be bought. Greenlight is a system on which people can vote for indie games submitted, in order to become available on Steam.


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Demetrios will be officially on Kickstarter and Steam Greenlight on October 6th, 2015!

Demetrios Kickstarter and Steam Greenlight date announced

If you're interested in the Demetrios game project and would like to help already, please add your support on ThunderClap!

What is Kickstarter?

Kickstarter is a website for people with ideas or projects to raise funds to make them happen.

What is Steam Greenlight?

Steam is the main online gaming store / service on PC, on which games can be bought. Greenlight is a system on which people can vote for indie games submitted, in order to become available on Steam.

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AUGUST 23, 2015
HTML5 demo

Lately I've been working on an HTML5 demo for my adventure game Demetrios. That way, people can try the game without having to download it! (which is tedious for many people who just won't bother)

HTML5 demo version

With Game Maker Studio, it's supposed to be just choosing another export type, however it's not that simple! Here are some details that will interest the game devs among you :


The game was way too slow (Full HD is too much for HTML5 to handle) => I had to reduce the resolution, and to get real gain, I had to actually reduce the size of the graphics used. So I made scripts to reduce the files, and many other changes (graphics were wrongly placed on screen)


HTML5 file loads are asynchronous (unlike computer versions), so this required loading the graphics beforehand (otherwise they would not appear, or way too late) This meant adding some load screens between changing rooms. Also, the "image loaded" event caused many problems.


I had to switch from 60FPS to 30FPS to make it playable on slower computers. Again, it's not as easy as changing one variable (but now, it is!) because I hadn't planned it and had to make a few fixes here and there to make it work. 

NB : I'm not using any automatic frameskip function, because they wouldn't work with HTML5. Instead, I just double the speed of everything which has a speed in each step (example : [...]

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The point & click adventure Demetrios game project has progressed quite a lot lately, so it's time for a quick update status!

Demetrios adventure game Nogo Hotel

First, the review demo has been fully translated to French. It's working great and it didn't take a long time to implement, so this definitely opens the possibility to new languages translations for the release :) 

The language (English or French) is automatically detected on startup, according to your operating system language. (NB : It can also be changed manually in the options)

Also, Mac and Linux exports have been officially added! 

I've corrected a few things, especially some performance issues : the game would slow down more and more as you'd play it, and this also made the Mac demo crash often (memory leaks and such) Now it's fixed!

You can now download the Demetrios preview demo directly on the site (no email required anymore!) Also the Windows demo now comes with an installer, and includes DirectX installation (some people had trouble with that)


Demetrios Demo download

The Demetrios demo is available for Windows, Mac and Linux, right here.

I've got a whole lot more to talk about, as I've been having great progress lately - but I'll save that for later. Stay tuned! :)


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The previous demo (1.0) of my adventure game was met with very positive feedbacks so far (thanks everyone!)

Some of you have suggested a few things to improve, and have encountered some minor bugs.

So, I've made some changes :

- Added hotspots view! Just press the SPACE bar, or click the button in the top interface, to see all the things on screen. (see my previous post)

Normal view :

Normal room view

Hotspots view :

Hotspots view

- Added "look" icon, to separate hotspots we can act on (often the most important ones), and hotspots we can look. (This might make the game a bit easier, but less daunting)

Look icon

- Inventory and menu bars now open when clicking on a button (instead of hovering at the bottom / top), and stay open until we click again or leave the room

Interface buttons

Other changes :

- Fixed the sound volume interface
- Faster text writing
- The royalty free music is now without watermark (licence bought)
- Removed Tom's accent, which most people found awkward
- Removed some useless / confusing interactions here and there
- Fixed a bug with parts of the interface staying on screen on monitors without a 16/9 aspect ratio
- Corrected some music bugs (in some cases, the music wouldn't play or loop)

To download the new demo, go to the front page of the site and enter your email address just below the banner.

Download on site

(NB : Entering your email will only get you a private download link, you won't receive the newsletter or anything [...]

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UPDATE - I have removed the "subscribe to newsletter" in the section to download the demo, as it confused people who thought they might have to pay something. So, yes it is free, and you won't be getting a newsletter by doing it (unless you register on the left menu!)

Yes, that's right : I've been spending the last two days correcting bugs on the Demetrios demo in order to prepare this, and here you go! You can now try the game!

Demo preview

To get the demo version, enter your email at the top of the page. You will receive a private download link to it. (This is Windows only, for now). You will also receive the newsletter (you'll be able to unsubscribe later, if needed)

The demo contains all of Chapter 1. This is kinda big because it takes between one and two hours to finish it. I thought I may add a time limit, but figured it would probably annoy you, so... enjoy it!

NB : I know, I've saved there would be a demo much later, but I figured I needed this to start contacting the press. Wish me luck!

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